Learn how to integrate ZBrush and Maya into your workflow. Contains over 5 hours of project-based training. Ideal for intermediate users.
Popular highlights include:
- Polygon Modeling
- Projection Master
- Morph Targets
- UV Mapping Techniques
- Advanced Geometry Tools
- Rendering with mental ray
- Geometry Sculpting
- Displacement maps
- Cavity Maps
- Normal Maps
- Brushes
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