Achieve unparalleled results using ZBrush 3. Learn several time-saving modeling and digital sculpting techniques that are widely used throughout the Film and Games industries. Contains over 4 hours of project-based training. Great for new to intermediate artists.
Popular highlights include:
- Importing Base Geometry
- Modifying ZBrush Primitives
- Subdividing Meshes
- Mesh Extraction
- Sculpting with Brushes
- Sculpting with Alphas
- Sculpting with Strokes
- Sculpting with Stencils
- Additive and Subtractive Sculpting
- Combining Multiple Meshes with Subtools
- Creating Poses with Transpose Tool
- Masking Techniques
- Sculpting with 3D Layers
- Custom Alphas
- Sculpting at Progressively Higher Levels
- Projection Master
- Sculpting with Symmetry
- Creating a Final Turntable
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