Easily get started with ZBrush 3. Learn time-saving modeling, sculpting, and painting techniques and tools that are used throughout the Film and Games industries. Contains over 4 hours of project-based training. Great for artists learning ZBrush 3.
Popular highlights include:
- Fast Creation with Rapid Start Interface
- Overview of 2.5D and ZBrush Pixols
- Sculpting with Imported 3D Geometry
- Subtools for Multiple 3D Meshes
- Sculpting Workflow Overview
- Adding Detail with Alpha Brushes
- Creating Custom Alphas
- Precision Sculpting with Stencils
- Freeform Selections with Lasso Tool
- Topological Masking
- Reposing 3D Meshes with Transpose
- Photographic-based Materials with Matcap
- Building Meshes with ZSpheres
- Adding New Details with Mesh Extraction
- Refining Details with 3D Layers
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