Learn essential techniques for adding greater realism when rendering and a time-saving workflow to lighting within XSI. Contains over 2 hours of project-based training.
Ideal for new and beginning artists.
Popular highlights include:
- Overview of Light Types in XSI
- Using Depth Map Shadows
- Utilizing Raytrace Shadows
- Decay Rates of Light
- Area Lights for Accurate Shadows
- Creating Custom Light Intensity Curves
- Controlling Render Statistics for Geometry
- Creating Volumetric Lighting Effects
- Building Shaders to Simulate Visible Light Sources
- Adding Environment Fog to Scenes
- Simulating Realistic Camera Effects with Lens Flare
- Altering Object Behavior in Render
- Inclusive and Exclusive Lighting
- Creating Gobos and Projectors
- Practical Lighting Exercises and Scenarios
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